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Spelunky64

Spelunky64

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Devlog

  • Elusive bug finally crushed!
    October 13, 2024 by PaulKo64
    10
    Finally I have been able to fix this rare "direction stuck" bug. I thought I fixed it in V1.3, but the bug was much more elusive than I initially thought. Hold on, and let me take you through this jou... Continue reading
  • No more "sticky" Spelunky behavior...
    September 28, 2024 by PaulKo64
    8
    Several people have indicated that in rare cases the player control can get "stuck", preventing you from continue playing normally. After looking at my code in-depth, I'm 80% sure that I've found the... Continue reading
  • No more infinite bombs/ropes from crates
    September 21, 2024 by PaulKo64
    9
    When positioning the player at the edge of a crate and looking outwards, you could take the contents without removing the crate . This bug/cheat has now been fixed. No more infinite bombs/ropes :)... Continue reading
  • Updated version 1.1 available
    September 15, 2024 by PaulKo64
    10
    Several bugs have been fixed in this version 1.1: Fast joystick up/down switching doesn't allow double jumps anymore When shopkeeper gets angry, all objects will be for free (was not always the case)... Continue reading
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